lua
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Embed and run Lua scripts
Use lua to create an embedded Lua state, execute Lua code, register OSL callbacks, and exchange values.
import "osl/lua"lualua.create()
*State
Creates a new value.
lua.doString(code: any)
*State
Runs the do string operation.
lua.run(code: any)
*Result
Runs the run operation.
lua.runFile(path: any)
object
Runs file.
lua.get(code: any, name: any)
any
Returns a value.
lua.eval(code: any)
any
Runs the eval operation.
lua.newTable()
any
Runs the new table operation.
lua.version()
string
Runs the version operation.
State valuesMethods available on State values returned by this package or constructed by the language.
value.close()
void
Closes the resource.
value.doString(code: any)
boolean
Runs the do string operation.
value.doFile(path: any)
boolean
Runs the do file operation.
value.getGlobal(name: any)
any
Returns global.
value.setGlobal(name: any, value: any)
void
Sets global.
value.register(name: any, fn: any)
void
Runs the register operation.
value.call(funcName: any, ...args: any)
any
Runs the call operation.
value.getError()
string
Returns error.
value.loadString(code: any)
boolean
Loads string.
value.loadFile(path: any)
boolean
Loads file.
Standard-library imports accept both import "osl/lua" and import "lua".
Return values such as array and object are regular OSL values unless a returned object section says otherwise.
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