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lua

Embed and run Lua scripts

Use lua to create an embedded Lua state, execute Lua code, register OSL callbacks, and exchange values.

import "osl/lua"

API reference

lua

Method
Returns
Description

lua.create()

*State

Creates a new value.

lua.doString(code: any)

*State

Runs the do string operation.

lua.run(code: any)

*Result

Runs the run operation.

lua.runFile(path: any)

object

Runs file.

lua.get(code: any, name: any)

any

Returns a value.

lua.eval(code: any)

any

Runs the eval operation.

lua.newTable()

any

Runs the new table operation.

lua.version()

string

Runs the version operation.

State values

Methods available on State values returned by this package or constructed by the language.

Method
Returns
Description

value.close()

void

Closes the resource.

value.doString(code: any)

boolean

Runs the do string operation.

value.doFile(path: any)

boolean

Runs the do file operation.

value.getGlobal(name: any)

any

Returns global.

value.setGlobal(name: any, value: any)

void

Sets global.

value.register(name: any, fn: any)

void

Runs the register operation.

value.call(funcName: any, ...args: any)

any

Runs the call operation.

value.getError()

string

Returns error.

value.loadString(code: any)

boolean

Loads string.

value.loadFile(path: any)

boolean

Loads file.

Notes

  • Standard-library imports accept both import "osl/lua" and import "lua".

  • Return values such as array and object are regular OSL values unless a returned object section says otherwise.

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