canvas
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In-memory pixel canvas
Use canvas for simple in-memory pixel buffers that can be filled, edited by pixel index or coordinate, and exported.
import "osl/canvas"Call canvas(w, h, bgHex) to create a new canvas instance, then call methods on it:
auto c = canvas(100, 100, "#fff")
log c.width()After calling canvas(w, h, bgHex) to create a canvas, call these methods on the instance:
c.width()
number
Returns canvas width.
c.height()
number
Returns canvas height.
c.pixels()
number
Returns number of pixels.
c.setPixel(idx: any, hexColor: any)
void
Sets pixel at index.
c.getPixel(idx: any)
string
Returns pixel at index.
c.setPixelAt(x: any, y: any, hexColor: any)
void
Sets pixel at x, y.
c.getPixelAt(x: any, y: any)
string
Returns pixel at x, y.
c.fill(hexColor: any)
void
Fills entire canvas with color.
c.clear()
void
Clears all pixels.
c.stretch(newW: any, newH: any)
void
Resizes canvas.
c.toURL()
string
Converts to data URL.
c.toArr()
array
Converts to array.
Standard-library imports accept both import "osl/canvas" and import "canvas".
Return values such as array and object are regular OSL values unless a returned object section says otherwise.
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