Math
Math()random(low,high)min(num1,num2)max(num1,num2)lcm(num1,num2)gcd(num1,num2)sum(num1,..)average(num1,..)dist(x1,y1,x2,y2)degtorad(angle)radtodeg(angle)noise(x, y, z)octaveNoise(x, y, z, octaves, persistence)
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