Origin Scripting Language
  • Basics
    • Syntax
    • Types
    • The Execution Loop
    • Defining Variables
      • Clone Objects (=)
      • References To Objects/Variables (@=)
    • Assignment Operators
    • Local Scoping
    • Typed Variables
  • Operators
    • Mathematical Usage
      • Addition Operator (+)
      • Subtraction Operator (-)
      • Divide Operator (/)
      • Multiply Operator (*)
      • To The Power Of (^)
      • Modulo Operator (%)
    • Text Usage
    • String Concatenation Operator (+)
    • Array Operations
    • Comparative Operators
    • Logical Operators
    • Bitwise operators
    • Pipe Operator (|>)
    • Nullish Coalescing Operator (??)
  • Program Flow
    • If Statements
      • if truthy (
      • ) else if truthy (
      • ) else (
      • )
    • Switch Case
    • Iteration
    • While And Until
    • Dynamic OSL Execution
  • Arrays And Objects
    • Making Arrays Or Objects
    • Modifying An Array
    • Clone Objects And References
    • Object Operations
    • Object Property Shorthand
  • Environment
    • The Window System
    • Mouse Cursor
    • Camera
    • Sound System
    • Input Simulation
    • Running Other Languages
    • Notifications
    • Send Data Between Windows
    • Interfacing With Rightclick
    • Permissions
    • Files
      • What is a file? (in ofsf)
      • Creating Directories
      • open("file_path")
      • fileGet(int)
      • listFiles()
  • Storage
    • Save DB
    • Local DB
  • Custom Syntax
    • Commands
    • Methods
    • Functions
    • Inline
    • Lambda
    • Spread Operator
    • Typed Parameters
    • Classes
    • Promises
  • External
    • Make An Iframe App
  • Commands
    • Debugging
      • log "hello world"
      • warn "you should change this"
      • error "something went wrong"
      • void expression
    • Rendering
      • Basics
        • Color Commands
        • Color Picker
        • Modifiers
      • Draw Cursor
        • goto x y
        • set_x x
        • set_y y
        • change_x x
        • change_y y
        • change x y
        • loc a b c d
      • Elements
        • Canvas
        • Rectangle
        • Triangle
        • Icon
        • Text
        • Image
        • Input
        • Pen
        • Hitbox
        • Bar
        • Slider
      • ICN (Icon System)
        • Drawing Commands
        • Dynamic Icons
      • Clipping And Scrolling (frames)
      • 3D Rendering
  • Functions
    • Math
      • Math()
      • random(low,high)
      • min(num1,num2)
      • max(num1,num2)
      • lcm(num1,num2)
      • gcd(num1,num2)
      • sum(num1,..)
      • average(num1,..)
      • dist(x1,y1,x2,y2)
      • degtorad(angle)
      • radtodeg(angle)
      • noise(x, y, z)
      • octaveNoise(x, y, z, octaves, persistence)
    • Types
      • typeof(value)
      • symbol(name)
    • Encoding
      • encodeURIComponent(string)
      • decodeURIComponent(string)
      • btoa/atob(string)
    • function()
    • formatFileSize(bytes)
    • getGamepads()
    • import(path)
    • ouidNew()
    • parseFilePath(path)
  • Global Variables
    • Overview
    • System Information
    • User Information
    • Date and Time
    • Input State
    • Display and UI
    • Network
    • File System
  • Methods
    • Strings
      • .padStart(num,val)
      • .padEnd(num,val)
      • .startsWith(val)
      • .endsWith(val)
      • .wrapText(characters)
      • .trimText(characters)
      • .split(characters)
      • .count(val)
      • .replace(old,new)
      • .replaceFirst(old,new)
      • .oslTokenise()
      • .strip()
      • .toOrdArray()
      • .match(pattern)
      • Encoding
        • .encodeBin()
        • .decodeBin()
        • .encodeHex()
        • .decodeHex()
        • .encodeUTF16()
        • .decodeUTF16()
        • .encrypt(password)
        • .decrypt(password)
        • .ord()
        • .chr()
      • Hashing
        • .hashMD5()
        • .hashSHA1()
        • .hashSHA256()
        • .hashSHA512()
      • Case
        • .toLower()
        • .toUpper()
        • .toMixed()
        • .toTitle()
    • Keyboard
      • .isKeyDown()
      • .onKeyDown()
    • Utilities
      • .len
      • .not
      • .ask()
      • .reverse()
      • .first()
      • .last()
      • .append(val)
      • .prepend(val)
      • .insert(location,val)
      • .delete(location)
      • .concat(val)
      • .trim(idx1,idx2)
      • .left(num)
      • .right(num)
      • .contains(val)
      • .index(val)
    • Maths
      • .abs()
      • .invabs()
      • .log()
      • .ln()
      • .isPrime()
      • .sqrt()
      • .sign()
      • .chance()
      • .clamp(low,high)
      • .toBase(base)
      • Rounding
        • .round(places)
        • .ceiling()
        • .floor()
      • Trigonometry
        • .sin
        • .cos
        • .tan
        • .asin()
        • .acos()
        • .atan()
        • .radSin()
        • .radCos()
    • Iframes
      • .iframeNew()
      • .iframeGoto()
      • .iframeResize()
      • .iframeRedirect()
      • .iframeShow()
      • .iframeHide()
      • .iframeClose()
    • JSON
      • Arrays
        • .pop()
        • .shift()
        • .randomOf()
        • .sort(direction)
        • .sortBy(key,direction)
        • .swap(idx1,idx2)
        • .fill(value)
        • .join(characters)
        • .map(callback)
        • .filter(callback)
        • .some(callback)
        • .every(callback)
      • Objects
        • .getKeys(keys)
        • .getValues()
      • .JsonStringify()
      • .JsonParse()
      • .JsonFormat()
      • .JsonClean()
    • Types
      • .getType()
      • .isType(type)
      • .toNum()
      • .toBool()
      • .toStr()
    • Functions
      • .bind(context)
    • Networking
      • .httpGet()
      • .http(method,data,headers)
      • .getAsync()
      • .roturConnect()
      • .roturSend(msg,target)
      • Websockets
        • .newWebsocket()
        • .wsSend(msg)
        • .wsClose()
        • .wsOpen()
        • .wsHasnew()
        • .wsGetnext()
        • .wsGetcount()
    • Timestamp
      • .timestamp("convert-date")
      • .timestamp("component")
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On this page
  • Connection Variables
  • Network Statistics
  • Online Users
  • RoTurLink
  • Examples

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  1. Global Variables

Network

These global variables provide information about the network status, connections, and online functionality of the OSL environment.

Connection Variables

Variable
Type
Description

network.connected

Boolean

Whether the device is connected to a network

network.server

String

URL of the current server the application is connected to

network.username

String

Network username used for the current connection

network.validator

String

Validation string for secure network operations

Network Statistics

Variable
Type
Description

network.upload

Number

Current upload speed in bytes

network.download

Number

Current download speed in bytes

Online Users

Variable
Type
Description

network.online_users

Array

Array of usernames currently online on the server

RoTurLink

Variable
Type
Description

roturlink.enabled

Boolean

Whether RoTurLink functionality is enabled

roturlink.ws

Object

WebSocket connection object for RoTurLink

roturlink.send

Function

Function to send data through RoTurLink

Examples

// Check network connection
if network.connected (
  log "Connected to " + network.server
) else (
  log "Not connected to a network"
)

// Display online users
log "Users online: " + network.online_users.length
each user network.online_users (
  log "-" + user
)

// Display network statistics
log "Upload: " + formatFileSize(network.upload) + "/s"
log "Download: " + formatFileSize(network.download) + "/s"

// Using RoTurLink to send a message when enabled
if roturlink.enabled (
  message = {
    type: "chat",
    text: "Hello from OSL!",
    timestamp: timestamp
  }

  // simply lets osl communicate with the websocket
  
  roturlink.send(message)
  log "Message sent through RoTurLink"
)
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